
Lightbown D Designing the User Experience of Game Development Tools 2ed 2026 | 16.26 MB
Title: Designing the User Experience of Game Development Tools
Author: David Lightbown;
Description:
This book is the ultimate guide to improving the user experience of game development tools. It will guide you through the User‑Centered Design process - the gold standard in user experience design - and show you how watching users work, understanding their goals, designing efficient and learnable user interfaces, and refining them through targeted evaluation techniques is the key to building tools with a better user experience. This completely revised and expanded second edition includes nine new inserts with deep dives into many important topics, including:
- How to design tools that people will say are intuitive
- When to follow standards and when to innovate
- AI and game development tools
- What games can teach us about tools design
- Why watching users work is essential to improving the user experience
- John Romero, co-founder of id Software and designer of DOOM and Quake
- Tim Sweeney, CEO of Epic Games (Unreal Engine, Fortnite)
To learn more about the author, visit www.davidlightbown.com.
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